Game boy color zelda walk through


















Jump into the water and swim down a screen. Climb up the ladder and touch the statue on the left to awaken an armos. Defeat it and then head down the staircase. Make your way left a screen and use the hook shot to get across the large gap.

Walk up the steps to get back outside. Walk up along the right side and put the Face Key we just got into the Key Hole and this will reveal the entrance to the Face Shrine. Go back down a screen, up the steps, and enter the 6th dungeon of the game, Face Shrine.

Face Shrine continues down the trend of being less linear, offering a number of side quest areas and a bit of backtracking. The dungeon is divided into two halves and this split occurs right at the start of the dungeon where you can either head left or right a screen.

Most of the important items are on the west side of the dungeon so we will be tackling that area first. These enemies will disappear and reappear, giving just a few moments where you can harm them. Many of your weapons will have no effect on the wizzrobes.

Your best bet is to freeze them with the hook shot or boomerang when they appear and then quickly place a bomb to defeat them. Either way, you can ignore this first batch and head up a screen.

There is a spark in this room and if you use a boomerang on it, it will give you a fairy as a reward. Continue heading up a screen and left a screen.

Defeat the mask-mimic in this room and then stand near the exit at the top-right part of the room. Toss the boomerang diagonally so it hits the switch, causing the blocks to rise. Alternatively, you can drop a bomb and have it explode. Do this so that you are above the switch and then head up a screen along the right side. Follow the pathway on the ground and it leads you to the wall on the right side. Place a bomb here and blow open a hole. Walk right a screen and light the torches in this dark room.

There are four green zol in this room. Defeat them and head down the staircase that appears at the top-right corner of the room.

There is a Giant Bubble in this underground area that cannot be defeated. Just avoid it, defeating the goomba that is in your way and head left a screen. Avoid a second giant bubble and resurface on the left side. The blocks in this room should be lowered allowing you to maneuver around.

Defeat the mini-moldorm that is moving around. Alternatively 4 arrows shots will defeat a wizzrobe. When you have defeated all the enemies, head up through the door that opens up. Open up the treasure chest on the left side of the room to get the dungeon item, the Level-2 Power Bracelet! This will now allow you to pick up and move even heavier objects. You can lift up the pot on the right side of the room to find a fairy floating around underneath. Lift up one of the two large statues in the center of the room and then head through the one-way door.

Back inside the room with the mask-mimic, hit the switch once to lower the blocks. Once again you have to hit the switch diagonally, but this time walk up a screen along the left side. Walk over and pick up the block at the top-left part of the room to find a floor switch. Step on it to open the door and then head through to the room to the left. There are three wizzrobes in this room, along with a floating arrow in the center of the screen. Use your bow and arrow to hit the crystal switch so you can move around the room.

Defeat all three of the wizzrobes and a treasure chest will appear containing the Dungeon Map. Be sure the blocks on the right side are lowered and then head up a screen. Skip passed this room for now and head right a screen. Backtrack to the previous room to the left. Lift up one of the pots and toss it at the door above to open it up and then go up a screen. Walk to the right a screen and open the treasure chest found here to get the Compass.

Climb the steps and hit the crystal switch just once and then follow the narrow path down a screen, right two screens, and up a screen. All the blocks in this room should be lowered.

Use the boomerang to hit the anti-fairy and it will turn into a regular fairy. Defeat the two wizzrobes found in this room and collect the small key that drops from the ceiling. With the key in hand, backtrack, down a screen, left two, up one, and left a screen. Since we hit the crystal switch in the previous room, the blocks have changed.

Toss it at the closed door to open it and then head up a screen. Walk up the steps and open the treasure chest to get rupees! Then climb up the stairs to actually leave the dungeon. This treasure chest contains Secret Seashell However, if you have already collected the level 2 sword, this chest will have 20 rupees in it.

Walk back inside the dungeon. There are two horse head statues found in this room. Pick each of them up and toss them aside. You need to get them both to land straight up, which causes the door to open up.

Backtrack down two screens to get back to the room where we got the dungeon map. We want to head back right a screen, but before you go, shoot an arrow to hit the crystal switch and then quickly move towards the door on the right. With the blocks up, head right a screen. Climb the steps in this room and follow along the path for a few screens until you reach an owl statue.

If you take a look at the map, it forms a face of sorts. Defeat the enemy once again and then hit the crystal switch in this room so that all four blocks are up. Pick up the large statue and toss it at the closed door on the right side of the room and then head through.

Open the treasure chest here to get rupees! Once again pick up the large statue and this time toss it against the door at the bottom part of the room and head through.

Get rid of the statue here and open the treasure chest to get 50 more rupees! Now head down a screen and right a screen to get back to the dungeon entrance. Walk right a screen and carefully make your way across the moving platforms.

Pull out your shield in this room and then stand in one of the corners of the room. Just hold out your shield the whole time and the Floor Tiles that fly at you will just hit your shield. After all the floor tiles are gone, the door will open, so head up a screen.

There is a locked door above and we should have a small key. Instead, pick up one of the large statues and toss it at the closed door on the right to open it. Walk through to the next room and then use bombs or arrows to defeat the four wizzrobes. Go down through the door that opens up. Defeat the two enemy stars in this room and then lift the pot.

The blocks on the left side should be down so climb up the steps at the bottom-left part of the room. Drop down on the right to land on the raised blocks.

Climb the steps at the bottom-right area, jump over the blade trap, and head up a screen. Open the treasure chest found here to get some secret medicine! You can only hold one at a time, so if you purchased one earlier from Crazy Tracy and still have it, then this one will do you no good. Jump off the ledge and head up a screen. Defeat the star, spark, and water tektites that are found in this room and then head up a screen.

Continue up another screen and open the treasure chest that you find here to get a small key. You should now have two small keys in your possession. Now backtrack down three screens and left a screen. Use the small key on the locked door at the top of the room and head up a screen. Tap against the north part of the wall to find a secret passage. Use a bomb to blast open a whole and then head up to take on the dungeon mini-boss, Smasher. Smasher is a strange looking fellow that has a large bowling ball in the room.

What you need to do is use the power bracelet, pick up the ball, and toss it back at smasher. After four hits with his own bowling ball, smasher will be defeated, a fairy will be left for you, and a warp portal will appear. Ignore the portal for now and just head up a screen. Instead, use the power bracelet and lift up the block on the left side of the room to find a staircase.

Walk down the steps. On the second screen, climb the ladder to resurface at another part of the dungeon. There are more floor tiles that will come alive in this room. Stand at the bottom-left portion of the room and use your shield to block them as they fly towards you. After all floor tiles have fallen, grab the small key that fell from the ceiling. Unlock the block and head up a screen. Lift the large statue in this room and toss it at the closed door to open it, and then head left.

There are two horse head statues in this room. Toss them until they both land straight up, opening the doors in the room. Continue left a screen and then head down the steps. In this underground area there are enemy Thwomps that will fall to the ground if you walk underneath. Just use the Pegasus boots to dash across these two screens and then resurface. There are three Pols Voice found in this room, but we now have a much easier way of defeating them in comparison to the last time we saw them.

It is described as "Turn into something" in its information. You cannot use items, but you can enter places. Peace Ring Get a Member's Card. Go to the Horon shop and continue to the rear. Buy all items from upstairs.

You will go broke after buying all of them. If you have almost no more money, go to the snake's remains and destroy the wall where the arrow blocks are pointing.

You should get about to rupees. When you have bought all items upstairs in the Horon shop, they will have a new item two chests. Talk to the manager from upstairs, then pay him 10 rupees per try. You have to get five tries with rupees in the chest.

However, you will not win rupees. After you have won five of the correct chests, you will get a Peace Ring It allows you to take no damage from bombs that are in hands.

Go down and a man will give you a Red Ring if you do what he says. A Red Ring doubles your sword damage without making enemies stronger. He wants you to slay 4 golden creatures. They are found at the following locations. The Soldier is east of Heroes Cave in Spring. The Octorok is south of the warp in Spool Swamp in Summer. The Moblin is near the entrance to Snakes Remains in Fall. Sign Ring Break over signposts with the Lv. Then, go to the signpost lover in Subrosia and he will get mad at you.

He will get his revenge buy making it look like your game has restarted, but then it will return to the same location and he will give you the "Sign Ring" to remind you not to break signposts.

Slayer's Ring Defeat enemies then talk to Vasu. Victory Ring Successfully complete both games and defeat the Ganon. Once you start the next game, you will have the Victory Ring. Wealth Ring Collect 10, rupees then talk to Vasu. Change the last two or three characters or the secret and it might be another secret, giving you more rings. Shovel To get the shovel, find the house with a sign next to it reading "Santa welcome".

Use the rod to make it Winter. From the house, go one screen left, go up, then one screen right. Walk over the snow and fall into the house. Then, talk to the girl.

Fairies The L-2 Boomerang is required for this trick. Use the boomerang to hit one of the electric sparks. If you hit the correct type, you should get a small fairy. Catch it to get six hearts. Note: You can also destroy the black and white flashing ones, but you will not get a fairy. Alternate fairy dialog Go into a large fairy's cave with just a little damage. Do not talk to her.

Instead, cut the bushes inside to get healed. After tha,t you should be in the cave with full health and the fairy still there. Talk to the fairy and she will say other things because you cannot be healed.

Getting rupees If you are very low on rupees, take out your shovel and start to dig. You will get not only blue and red rupees from the ground, but you may also get a special huge blue rupee that appears at random. However, this rupee only appears in the towns. After you get your Feather back from the Weird Brothers in Subrosia, leave their house then go back in again.

They will have 50 ore chunks to hide. Do the task that follows, then dig up the money. You can do this as many times as needed. At some locations you can burn bushes that can only be destroyed with Ember Seeds to discover a doorway underneath with a man inside. If you talk to him he will say that you broke his front door and make you pay for it or he will ask that you not tell anyone and give you lots of rupees.

Some of the locations of the places where bushes that give between 80 to rupees are: From the screen of the first dungeon, go left and burn all the bushes. One will have a doorway. Warp to the Scent Seed tree in north Horon and go down, left, up, and down. The closest stairs to the next screen in Summer are vines leading up the ledge Burn the two bushes. One will have a stairway. Go to Goron Mountain. Burn the three bushes outside the cave where the Gorons live. After you get the Shovel by talking to the girl in the house by the sign that says "Santa Welcome", dig up spots in the ground to earn Rupees, Hearts, and sometimes even monsters.

Double items This trick only works in Poison Moth's Lair. After you get the Power Bracelet, go back to the beginning where you kill the spike balls. You will get double of something. Hard to find items If you need to get a certain item that you cannot find such as a Ribbon , try the Subrosian Market. Shoots 3 seeds but you lose 1 seed Defeating Aquamentus Hit his horn.

Defeating mummy type enemies Hit them with an Ember Seed and they will turn into a jumping spider-like monster that throws bones that only takes two hits to kill. Defeating Digdogger Use your Magnetic Glove to pull the giant spiked ball to hit him. Swipe the little pieces he breaks into with your sword. Defeating Dodongo Throw bombs in his mouth, then throw him into the spikes.

If it is blue, shoot Ember Seeds to hurt it. If you run out of Ember Seeds, use Mystery Seeds. If it is red, shoot Mystery Seeds to turn it blue. Also use Mystery Seeds at its ice blades then pick it up and throw it at Frypolor.

Defeating Gleeok Use your spin attack to hit both heads at the same time, then destroy his skeleton with your sword. Defeating Gohma Hit her claw until it breaks, then shoot her eye with anything from your slingshot. Defeating Koume and Koutake Get in a corner and repeatedly swing your sword.

The best corner is to the bottom right; face towards the left. Defeating Manhandla Use your Magic Boomerang to destroy the four heads. Then, use it to slice the shocker gel in half to hit the core with your sword. Note: It may not look like it is getting hurt, but it does.

Defeating Medusa Head Hit him whenever he is not doing anything. Note: If you hit him while he is in the center, you will freeze. Defeating Mothula When he lands, hit him repeatedly.

His mini-moths will always drop hearts when you hit them. Defeating Onox This battle is easy if you have a Lv. When the battle begins use the powered up sword on him. Onox will get Din and use her as a shield. Use the Rod Of Seasons to get it out of the way, then start hitting him again. Once he is hurt badly, he will vanish. Guide and Walkthrough by Dark Vortex v. Guide and Walkthrough by DBM v. Guide and Walkthrough by Demajen v. Guide and Walkthrough by Kirby v.

Boss Guide by A. Hero's Cave Guide by funkytoad v. Item List by TakerVersion1 v. Maple FAQ by Shdwrlm3 v. Monster List by Demajen v. Hit the top center, the middle left, the middle right, and the bottom middle in order. Head to the bottom left corner. Go up and use the Nightmare Key. Each time you hit the Hardhit Beetle, its shell will turn a different color. Your goal is to turn its shell red, and then hit it one more time. Keep your shield up and keep pressing the attack.

Dash and block until you land that final hit. Talk to the Fairy Queen. Powerful red mail will increase your attack strength, while Sturdy blue mail will increase your defense.

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